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Unity Basics - Shader Code in URP
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Unity Basics - Introduction to C# Scripting

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Image Effects | Part 4 - Edgy Talk

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Ultra Effects | Part 9 - Obra Dithering

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Gaussian Blur Post Process in Unity URP
Image Effects | Part 3 - Blurring Algorithms

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Zelda Breath of the Wild Remote Bomb in Shader Graph and VFX Graph

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Bytesize Gamedev #5 - [SerializeField] and [field:SerializeField]
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Unity Basics - Introduction to C# Scripting

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Cel Shading | Part 1 - Diffuse Lighting
Cel Shading | Part 0 - Lighting Models
Cel Shading | Series Introduction

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Ultra Effects | Part 6 - Chromatic Course

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Ultra Effects | Part 5 - Filmic Filters

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Portals | Part 3 - Matrix Clipping

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Unity Tips | Part 2 - Coroutines

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Unity Tips | Part 2 - Coroutines

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Image Effects | Part 5 - Retro Arcade

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Cel Shading | Part 1 - Diffuse Lighting

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Dissolve Effect in Shader Graph and URP

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Transparency Dithering in Shader Graph and URP

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Ultra Effects | Part 9 - Obra Dithering

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Bytesize Gamedev #4 - Easy Refraction

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Ultra Effects | Part 10 - Dungeon Drawing
Ultra Effects | Part 9 - Obra Dithering
Ultra Effects | Part 8 - Crazy Kaleidoscopes
Ultra Effects | Part 7 - Vintage Video
Ultra Effects | Part 6 - Chromatic Course
Ultra Effects | Part 5 - Filmic Filters
Ultra Effects | Part 4 - The Next Dimension
Ultra Effects | Part 3 - Tiling Trouble
Ultra Effects | Part 2 - Sinking Feeling
Ultra Effects | Part 1 - Something Fishy
Ultra Effects | Series Introduction
Image Effects | Part 7 - Wrapping Up
Image Effects | Part 6 - Painting Joy
Image Effects | Part 5 - Retro Arcade
Image Effects | Part 4 - Edgy Talk
Image Effects | Part 3 - Blurring Algorithms
Image Effects | Part 2 - Getting Deep
Image Effects | Part 1 - Colour Transforms
Image Effects | Part 0 - Shader Primer
Image Effects | Series Introduction

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Portals | Series Introduction
Ultra Effects | Series Introduction
Cel Shading | Series Introduction
Image Effects | Series Introduction
Site Launch | Hello, World!

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Ultra Effects | Part 8 - Crazy Kaleidoscopes

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Image Effects | Part 6 - Painting Joy

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Ultra Effects | Part 1 - Something Fishy

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Unity Tips | Part 3 - Interpolation

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Cel Shading | Part 5 - Finishing Touches
Cel Shading | Part 4 - Edge Outlining
Cel Shading | Part 3 - Bump Mapping and Fresnel Lighting
Cel Shading | Part 2 - Cel-shaded Lighting
Cel Shading | Part 1 - Diffuse Lighting
Cel Shading | Part 0 - Lighting Models
Cel Shading | Series Introduction

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Portals | Part 2 - Stencil-based Portals

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Portals | Part 3 - Matrix Clipping

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2D Metaballs and Custom Post Process in Unity URP

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Bytesize Gamedev #3 - Minecraft Enchantment

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Portals | Part 4 - Portal Momentum

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Unity Tips | Part 4 - Scriptable Objects

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Ultra Effects | Part 2 - Sinking Feeling

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Unity Tips | Part 6 - Prefabs

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MGS4 Octocamo in Shader Graph and URP

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Unity Tips | Part 1 - Garbage Collection

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2D Outlines in Shader Graph and URP
Ultra Effects | Part 10 - Dungeon Drawing

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Outline Post Process in Unity Shader Graph (URP)
Bytesize Gamedev #1 - Easy Outlines in Shader Graph

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Cel Shading | Part 5 - Finishing Touches
Image Effects | Part 7 - Wrapping Up

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Image Effects | Part 6 - Painting Joy

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Retro Console Palettes in Shader Graph

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Unity Tips | Part 1 - Garbage Collection

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Portals | Part 5 - Placing Portals
Portals | Part 4 - Portal Momentum
Portals | Part 2 - Stencil-based Portals
Portals | Part 1 - Spyro Skyboxes
Portals | Series Introduction

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Ultra Effects | Part 8 - Crazy Kaleidoscopes

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Million Particle Portals in Visual Effect Graph
Portals | Part 6 - Portal Recursion
Portals | Part 5 - Placing Portals
Portals | Part 4 - Portal Momentum
Portals | Part 3 - Matrix Clipping
Portals | Part 2 - Stencil-based Portals
Portals | Part 1 - Spyro Skyboxes
Portals | Series Introduction

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Outline Post Process in Unity Shader Graph (URP)
2D Metaballs and Custom Post Process in Unity URP

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Unity Tips | Part 6 - Prefabs

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Cel Shading | Part 0 - Lighting Models
Image Effects | Part 0 - Shader Primer

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PlayStation 1 Affine Texture Mapping in Shader Code

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Unity Tips | Part 3 - Interpolation

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Rain Puddles in VFX Graph and Shader Graph

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Portals | Part 5 - Placing Portals

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Portals | Part 6 - Portal Recursion

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Bytesize Gamedev #4 - Easy Refraction
Ice Refraction in Shader Graph and URP

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Ultra Effects | Part 7 - Vintage Video

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Portals | Part 6 - Portal Recursion

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Unity Tips | Part 5 - Persistent Data
Unity Tips | Part 4 - Scriptable Objects

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Image Effects | Part 1 - Colour Transforms

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Unity Shader Graph Basics (Part 10 - Custom Functions)
Unity Shader Graph Basics (Part 9 - Scene Intersections 2)
Unity Shader Graph Basics (Part 8 - Scene Intersections 1)
Unity Shader Graph Basics (Part 7 - Custom Lighting)
Pokémon's Terastallize Effect in Shader Graph
MGS Stealth Camo in Shader Graph
Unity Shader Graph Basics (Part 6 - Lighting Basics)
Unity Shader Graph Basics (Part 5 - Vertex Shaders)
Making Effects with Godot Visual Shaders
Unity Shader Graph Basics (Part 4 - The Depth Buffer)
Unity Shader Graph Basics (Part 3 - Transparency & Alpha)
Unity Shader Graph Basics (Part 2 - Textures & UVs)
Unity Shader Graph Basics (Part 1 - Your First Graph)
Voronoi-based Lava in Unity Shader Graph
Gaussian Blur Post Process in Unity URP
10 Shaders Explained Quickly
Stealth Vision in Unity URP
Six Grass Rendering Techniques in Unity
Halftone Effect in URP Shader Graph
Zelda Breath of the Wild Remote Bomb in Shader Graph and VFX Graph
Impossible Geometry with Stencils in Unity URP

 shader-graph (38)

Mystery Dungeon Sketches in Unity URP
Unity Shader Graph Basics (Part 10 - Custom Functions)
Unity Shader Graph Basics (Part 9 - Scene Intersections 2)
Unity Shader Graph Basics (Part 8 - Scene Intersections 1)
Unity Shader Graph Basics (Part 7 - Custom Lighting)
Pokémon's Terastallize Effect in Shader Graph
MGS Stealth Camo in Shader Graph
Unity Shader Graph Basics (Part 6 - Lighting Basics)
Unity Shader Graph Basics (Part 5 - Vertex Shaders)
Unity Shader Graph Basics (Part 4 - The Depth Buffer)
Unity Shader Graph Basics (Part 3 - Transparency & Alpha)
Unity Shader Graph Basics (Part 2 - Textures & UVs)
Unity Shader Graph Basics (Part 1 - Your First Graph)
Voronoi-based Lava in Unity Shader Graph
Outline Post Process in Unity Shader Graph (URP)
Energy Shield Hologram in Unity Shader Graph
Halftone Effect in URP Shader Graph
Zelda Breath of the Wild Remote Bomb in Shader Graph and VFX Graph
PlayStation 1 Affine Texture Mapping in Shader Code
Decals and Stickers in Unity Shader Graph and URP
Glitter Effect in Unity Shader Graph and URP
Super Mario 64's Painting Effect in Unity Shader Graph and URP
Unity Basics - How to Reverse Engineer Shader Effects
How To Use Every Node in Unity Shader Graph
Snow Layers in Unity Shader Graph and URP
Wall Cutout in Shader Graph and URP
Ice Refraction in Shader Graph and URP
Unity Basics - Introduction to Shader Graph
Retro Console Palettes in Shader Graph
Mystery Dungeon-style Drawing Effect in Shader Graph
More Holograms in Shader Graph and URP
Holograms in Shader Graph and URP
Rain Puddles in VFX Graph and Shader Graph
2D Outlines in Shader Graph and URP
Transparency Dithering in Shader Graph and URP
Dissolve Effect in Shader Graph and URP
Stylised Water in Shader Graph and URP
Cel-shading in Shader Graph and URP

 shaders (50)

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Unity Basics - Shader Code in URP
MGS4 Octocamo in Shader Graph and URP
Retro Console Palettes in Shader Graph
Mystery Dungeon-style Drawing Effect in Shader Graph
More Holograms in Shader Graph and URP
Holograms in Shader Graph and URP
Million Particle Portals in Visual Effect Graph
Rain Puddles in VFX Graph and Shader Graph
2D Outlines in Shader Graph and URP
Transparency Dithering in Shader Graph and URP
Dissolve Effect in Shader Graph and URP
Stylised Water in Shader Graph and URP
2D Metaballs and Custom Post Process in Unity URP
Cel-shading in Shader Graph and URP
Ultra Effects | Part 11 - Fire Frames
Ultra Effects | Part 10 - Dungeon Drawing
Ultra Effects | Part 9 - Obra Dithering
Ultra Effects | Part 8 - Crazy Kaleidoscopes
Ultra Effects | Part 7 - Vintage Video
Portals | Part 6 - Portal Recursion
Portals | Part 5 - Placing Portals
Portals | Part 4 - Portal Momentum
Portals | Part 3 - Matrix Clipping
Portals | Part 2 - Stencil-based Portals
Portals | Part 1 - Spyro Skyboxes
Portals | Series Introduction
Ultra Effects | Part 6 - Chromatic Course
Ultra Effects | Part 5 - Filmic Filters
Ultra Effects | Part 4 - The Next Dimension
Ultra Effects | Part 3 - Tiling Trouble
Ultra Effects | Part 2 - Sinking Feeling
Ultra Effects | Part 1 - Something Fishy
Ultra Effects | Series Introduction
Cel Shading | Part 5 - Finishing Touches
Cel Shading | Part 4 - Edge Outlining
Cel Shading | Part 3 - Bump Mapping and Fresnel Lighting
Cel Shading | Part 2 - Cel-shaded Lighting
Cel Shading | Part 1 - Diffuse Lighting
Cel Shading | Part 0 - Lighting Models
Cel Shading | Series Introduction
Image Effects | Part 7 - Wrapping Up
Image Effects | Part 6 - Painting Joy
Image Effects | Part 5 - Retro Arcade
Image Effects | Part 4 - Edgy Talk
Image Effects | Part 3 - Blurring Algorithms
Image Effects | Part 2 - Getting Deep
Image Effects | Part 1 - Colour Transforms
Image Effects | Part 0 - Shader Primer
Image Effects | Series Introduction

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Energy Shield Hologram in Unity Shader Graph

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Image Effects | Part 2 - Getting Deep

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Glitter Effect in Unity Shader Graph and URP

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Portals | Part 1 - Spyro Skyboxes

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Unity Tips | Part 3 - Interpolation

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Retro Console Palettes in Shader Graph
Image Effects | Part 5 - Retro Arcade

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Super Mario 64's Painting Effect in Unity Shader Graph and URP
Snow Layers in Unity Shader Graph and URP

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Bytesize Gamedev #2 - Sprite Wobble in Shader Graph

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Portals | Part 1 - Spyro Skyboxes

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Stealth Vision in Unity URP

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Impossible Geometry with Stencils in Unity URP
Portals | Part 2 - Stencil-based Portals

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Decals and Stickers in Unity Shader Graph and URP

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Stylised Grass with Shaders in URP

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Ultra Effects | Part 3 - Tiling Trouble

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Ultra Effects | Part 3 - Tiling Trouble

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Transparency Dithering in Shader Graph and URP

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Ultra Effects | Part 11 - Fire Frames
Ultra Effects | Part 10 - Dungeon Drawing
Ultra Effects | Part 9 - Obra Dithering
Ultra Effects | Part 8 - Crazy Kaleidoscopes
Ultra Effects | Part 7 - Vintage Video
Ultra Effects | Part 6 - Chromatic Course
Ultra Effects | Part 5 - Filmic Filters
Ultra Effects | Part 4 - The Next Dimension
Ultra Effects | Part 3 - Tiling Trouble
Ultra Effects | Part 2 - Sinking Feeling
Ultra Effects | Part 1 - Something Fishy
Ultra Effects | Series Introduction

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Ultra Effects | Part 2 - Sinking Feeling

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Mystery Dungeon Sketches in Unity URP
Unity Shader Graph Basics (Part 10 - Custom Functions)
Unity Shader Graph Basics (Part 9 - Scene Intersections 2)
Unity Shader Graph Basics (Part 8 - Scene Intersections 1)
Unity Shader Graph Basics (Part 7 - Custom Lighting)
Pokémon's Terastallize Effect in Shader Graph
MGS Stealth Camo in Shader Graph
Unity Shader Graph Basics (Part 6 - Lighting Basics)
Unity Shader Graph Basics (Part 5 - Vertex Shaders)
Unity Shader Graph Basics (Part 4 - The Depth Buffer)
Unity Shader Graph Basics (Part 3 - Transparency & Alpha)
Unity Shader Graph Basics (Part 2 - Textures & UVs)
Unity Shader Graph Basics (Part 1 - Your First Graph)
Voronoi-based Lava in Unity Shader Graph
Gaussian Blur Post Process in Unity URP
10 Shaders Explained Quickly
Stealth Vision in Unity URP
Outline Post Process in Unity Shader Graph (URP)
Energy Shield Hologram in Unity Shader Graph
Six Grass Rendering Techniques in Unity
Halftone Effect in URP Shader Graph
Zelda Breath of the Wild Remote Bomb in Shader Graph and VFX Graph
Impossible Geometry with Stencils in Unity URP
PlayStation 1 Affine Texture Mapping in Shader Code
Decals and Stickers in Unity Shader Graph and URP
Glitter Effect in Unity Shader Graph and URP
Super Mario 64's Painting Effect in Unity Shader Graph and URP
Stylised Grass with Shaders in URP
Unity Basics - How to Reverse Engineer Shader Effects
Bytesize Gamedev #5 - [SerializeField] and [field:SerializeField]
Bytesize Gamedev #4 - Easy Refraction
Bytesize Gamedev #3 - Minecraft Enchantment
Bytesize Gamedev #2 - Sprite Wobble in Shader Graph
Bytesize Gamedev #1 - Easy Outlines in Shader Graph
How To Use Every Node in Unity Shader Graph
Unity Basics - Shader Code in URP
Snow Layers in Unity Shader Graph and URP
Wall Cutout in Shader Graph and URP
Ice Refraction in Shader Graph and URP
Unity Basics - Introduction to Shader Graph
Unity Basics - Introduction to C# Scripting
MGS4 Octocamo in Shader Graph and URP
Retro Console Palettes in Shader Graph
Mystery Dungeon-style Drawing Effect in Shader Graph
More Holograms in Shader Graph and URP
Holograms in Shader Graph and URP
Unity Tips | Part 7 - Events and Messaging
Million Particle Portals in Visual Effect Graph
Rain Puddles in VFX Graph and Shader Graph
Unity Tips | Part 6 - Prefabs
2D Outlines in Shader Graph and URP
Transparency Dithering in Shader Graph and URP
Dissolve Effect in Shader Graph and URP
Stylised Water in Shader Graph and URP
2D Metaballs and Custom Post Process in Unity URP
Cel-shading in Shader Graph and URP
Ultra Effects | Part 11 - Fire Frames
Ultra Effects | Part 10 - Dungeon Drawing
Ultra Effects | Part 9 - Obra Dithering
Ultra Effects | Part 8 - Crazy Kaleidoscopes
Ultra Effects | Part 7 - Vintage Video
Portals | Part 6 - Portal Recursion
Portals | Part 5 - Placing Portals
Portals | Part 4 - Portal Momentum
Portals | Part 3 - Matrix Clipping
Portals | Part 2 - Stencil-based Portals
Portals | Part 1 - Spyro Skyboxes
Portals | Series Introduction
Ultra Effects | Part 6 - Chromatic Course
Ultra Effects | Part 5 - Filmic Filters
Ultra Effects | Part 4 - The Next Dimension
Ultra Effects | Part 3 - Tiling Trouble
Unity Tips | Part 5 - Persistent Data
Ultra Effects | Part 2 - Sinking Feeling
Ultra Effects | Part 1 - Something Fishy
Unity Tips | Part 4 - Scriptable Objects
Ultra Effects | Series Introduction
Unity Tips | Part 3 - Interpolation
Unity Tips | Part 2 - Coroutines
Unity Tips | Part 1 - Garbage Collection
Cel Shading | Part 5 - Finishing Touches
Cel Shading | Part 4 - Edge Outlining
Cel Shading | Part 3 - Bump Mapping and Fresnel Lighting
Cel Shading | Part 2 - Cel-shaded Lighting
Cel Shading | Part 1 - Diffuse Lighting
Cel Shading | Part 0 - Lighting Models
Cel Shading | Series Introduction
Image Effects | Part 7 - Wrapping Up
Image Effects | Part 6 - Painting Joy
Image Effects | Part 5 - Retro Arcade
Image Effects | Part 4 - Edgy Talk
Image Effects | Part 3 - Blurring Algorithms
Image Effects | Part 2 - Getting Deep
Image Effects | Part 1 - Colour Transforms
Image Effects | Part 0 - Shader Primer
Image Effects | Series Introduction

 unity-tips (7)

Unity Tips | Part 7 - Events and Messaging
Unity Tips | Part 6 - Prefabs
Unity Tips | Part 5 - Persistent Data
Unity Tips | Part 4 - Scriptable Objects
Unity Tips | Part 3 - Interpolation
Unity Tips | Part 2 - Coroutines
Unity Tips | Part 1 - Garbage Collection

 urp (32)

Mystery Dungeon Sketches in Unity URP
Unity Shader Graph Basics (Part 10 - Custom Functions)
Unity Shader Graph Basics (Part 9 - Scene Intersections 2)
Unity Shader Graph Basics (Part 8 - Scene Intersections 1)
Unity Shader Graph Basics (Part 7 - Custom Lighting)
Pokémon's Terastallize Effect in Shader Graph
MGS Stealth Camo in Shader Graph
Unity Shader Graph Basics (Part 6 - Lighting Basics)
Unity Shader Graph Basics (Part 5 - Vertex Shaders)
Unity Shader Graph Basics (Part 4 - The Depth Buffer)
Unity Shader Graph Basics (Part 3 - Transparency & Alpha)
Unity Shader Graph Basics (Part 2 - Textures & UVs)
Unity Shader Graph Basics (Part 1 - Your First Graph)
Voronoi-based Lava in Unity Shader Graph
Gaussian Blur Post Process in Unity URP
10 Shaders Explained Quickly
Stealth Vision in Unity URP
Six Grass Rendering Techniques in Unity
Unity Basics - Shader Code in URP
MGS4 Octocamo in Shader Graph and URP
Retro Console Palettes in Shader Graph
Mystery Dungeon-style Drawing Effect in Shader Graph
More Holograms in Shader Graph and URP
Holograms in Shader Graph and URP
Million Particle Portals in Visual Effect Graph
Rain Puddles in VFX Graph and Shader Graph
2D Outlines in Shader Graph and URP
Transparency Dithering in Shader Graph and URP
Dissolve Effect in Shader Graph and URP
Stylised Water in Shader Graph and URP
2D Metaballs and Custom Post Process in Unity URP
Cel-shading in Shader Graph and URP

 uvs (2)

Ultra Effects | Part 2 - Sinking Feeling
Ultra Effects | Part 1 - Something Fishy

 vfx-graph (3)

Zelda Breath of the Wild Remote Bomb in Shader Graph and VFX Graph
Million Particle Portals in Visual Effect Graph
Rain Puddles in VFX Graph and Shader Graph

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Ultra Effects | Part 7 - Vintage Video

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Ultra Effects | Part 6 - Chromatic Course

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Making Effects with Godot Visual Shaders

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Voronoi-based Lava in Unity Shader Graph

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Wall Cutout in Shader Graph and URP

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Stylised Water in Shader Graph and URP

 xray (1)

Stealth Vision in Unity URP