The World Scan effect creates a scanline that enamates from a point in space and travels across the scene. The scanline is overlaid onto the original scene contents.

This effect requires the Overlay Ramp Tex to be set in order to work properly.

World Scanner

Parameters

  • Scan Origin - The world space origin of the scan.
  • Scan Distance - How far, in world space units, that the scan has travelled from the origin.
  • Scan Width - The distance, in world space units, that the scan is applied over.
  • Overlay Ramp Tex - An x-by-1 ramp texture representing the scene color.
  • Overlay Color - An additional HDR-enabled tint color applied to the scan.