1.7.2

  • Updated scripts to support Unity 6.4.
  • Confirmed support for Unity 6.5.

1.7.1

  • Added new Height Fog effect.
  • Fixed issue where some effects in HDRP were not in a neutral state upon addition to a volume.
  • Price change to bring this asset in line with my other assets.

1.7.0

  • Added new Posterize effect.
  • Added support for Render Graph workflow in Unity 6 URP.
  • Fixed bug with Sobel Outlines effect in URP.

1.6.7

Added new Blur Step Size option to the Blur effect.

1.6.6

Fixed a bug when selecting the main camera in the Scene View and activating a post process effect at the same time.

1.6.5

  • Added installer tool to assist managing versions of the pack for different render pipelines.
  • Added Unity 6.0.0 support for the URP version, with support for Render Graph and non-RG workflows.
  • Fixed bug in URP version where switching scenes may cause some effects to lose track of their effect material.

1.6.4

  • Improved the Radial Blur effect on all pipelines.
  • Improved the Light Streaks effect on all pipelines.
  • Performance and workflow improvements to several effects in the HDRP version (Pixelate, Blur, Light Streaks, Text Adventure, Mosaic).
  • The HDRP version is generally more stable.
  • Minimum supported version for new updates is now Unity 2022.3.0f1. Unity 2021.3.0f1 will be kept live but will not receive updates.

1.6.3

  • Updated the URP version to use RTHandles and the Blitter API completely.
  • URP version is functional in Unity 6.0.0 if Render Graph is disabled.

Known issues:

  • Some effects in the HDRP version in Unity 6.0.0 are not functional.

1.6.2

Updated the URP version to be compatible with Unity 2022.

1.6.1

Fixed a bug in the URP version which prevented builds from succeeding.

1.6

Added four new effects:

  • Text Adventure: replace the screen with ASCII-style text
  • World Scanner: overlay a bright scanline onto the world
  • Synthwave: superimpose a colorful gridline onto the scene
  • Noise Grain: generate film grain to modulate the scene colors

Tweaked existing effects:

  • Outline and Neon: added HDR emission options and a toggle to use the scene texture instead of a basic background color
  • Game Boy, SNES, and Silhouette: included a power option to scale the input luminance
  • Cutout: moved rotation calculations to the scripting side for efficiency reasons

1.5.1

  • Added full support for Unity 2020 and 2021
  • The asset pack now comes with the Built-in files/demo pre-extracted

1.5

Added five new effects:

  • Halftone: create a comic book-like style using tiny dots
  • Barrel Distortion: warp the screen towards the center
  • Vortex: warp the image around the center in a swirl
  • Dither 3D: apply a dither effect in 3D world space
  • Colorize: overlay a color onto the scene

Tweaked existing effects:

  • Scanline: added scrolling option
  • Cutout: added zoom, rotation and offset options
  • Dither (Basic): added Use Scene Color and threshold option

URP updates:

  • Added volume support for URP. The new workflow is detailed in the README
  • Added example scene for URP

HDRP updates:

  • Underwater: fixed bug where the effect would not turn off, even if the camera exited an effect volume

1.4

Added six new effects:

  • Cutout
  • Glitch
  • Invert
  • Light Streaks
  • Radial Blur
  • Sharpen

Added options for two effects:

  • Outline
  • Sobel Outline

1.3

Added URP support for all effects

1.2

Added six new effects:

  • Drawing
  • Dither (Basic)
  • Kaleidoscope
  • Scanlines
  • Outline (Fancy)
  • Neon (Fancy)

1.1

Added HDRP support for all effects

1.0

Added thirteen new effects:

  • Oil Painting
  • Underwater
  • SNES
  • Game Boy
  • Outline (Sobel)
  • Neon (Sobel)
  • Silhouette
  • Mosaic
  • Pixelate
  • Film Bars
  • Blur
  • Greyscale
  • Sepia Tone