For Unity 2019.3+ | URP | HDRP | Built-in


World Scanner

World Scan

The World Scan effect creates a scanline that enamates from a point in space and travels across the scene. The scanline is overlaid onto the original scene contents.

This effect requires the Overlay Ramp Tex to be set in order to work properly.


Parameters

Scan Origin Vector3

The world space origin of the scan

Scan Distance Float

How far, in world space units, that the scan has travelled from the origin.

Scan Width Float

The distance, in world space units, that the scan is applied over.

Overlay Ramp Tex Texture2D

An x-by-1 ramp texture representing the scene color.

Overlay Color Color

An additional HDR-enabled tint color applied to the scan.

Known Issues

There are no known issues at the moment.