World Scan
The World Scan effect creates a scanline that enamates from a point in space and travels across the scene. The scanline is overlaid onto the original scene contents.
This effect requires the Overlay Ramp Tex to be set in order to work properly.
Parameters
Scan Origin Vector3
The world space origin of the scan
Scan Distance Float
How far, in world space units, that the scan has travelled from the origin.
Scan Width Float
The distance, in world space units, that the scan is applied over.
Overlay Ramp Tex Texture2D
An x-by-1 ramp texture representing the scene color.
Overlay Color Color
An additional HDR-enabled tint color applied to the scan.
Known Issues
There are no known issues at the moment.