For Unity 2019.3+ | URP | HDRP | Built-in


Game Boy

Game Boy

The Game Boy effect quantises the image to four luminance values and tints the screen based on those values. Default values reflect those used by the original Game Boy.

Parameters

Enabled Bool

Is the effect active?

Darkest Color

The darkest colour, used by pixels with luminance between 0.00 and 0.25.

Dark Color

The second darkest colour, used by pixels with luminance between 0.25 and 0.50.

Light Color

The second lightest colour, used by pixels with luminance between 0.50 and 0.75.

Lightest Color

The lightest colour, used by pixels with luminance between 0.75 and 1.00.

Known Issues

There are no known issues at the moment.