For Unity 2019.3+ | URP | HDRP | Built-in


Scanlines

Scanlines

Renders horizontal scanlines across the screen based on the input texture.

This effect requires the Scanline Texture to be set in order to work properly. Examples are provided at Resources/Textures/ScanlineBasic.png and Resources/Textures/ScanlineColor.png.

Parameters

Scanline Texture Texture2D

The texture used to denote how scanlines appear. This is typically a very small texture which will be tiled across the screen many times.

Strength Float

How noticeable the scanlines are.

Size Float

How large the scanlines are.

Scroll Speed Float

How quickly the scanlines move across the screen. Set to zero if you want the scanlines to stay stationary.

Known Issues

There are no known issues at the moment.