For Unity 2019.3+ | URP | HDRP | Built-in


Mosaic

Mosaic

The Mosaic effect pixelates the screen and overlays a mosaic tile texture onto each blocky pixel.

This effect requires the Overlay Texture to be set in order to work properly. An example is provided at Resources/Textures/MosaicOverlay.png.

Parameters

Enabled Bool

Is the effect active?

Overlay Texture Texture2D

The texture to overlay on each mosaic tile.

Overlay Color Color

The color tint to use for the overlay texture.

X Tile Count Int

The number of tiles along the x-axis. The y-tile-count is calculated automatically.

Use Point Filtering Bool

If true, tiles will look clean-cut. If not, tiles have a slightly fuzzy appearence.

Known Issues

There are no known issues at the moment.