Daniel Ilett
  • 🎨 Work with me
  • ✨ Unity Assets
    • Retro Shaders Pro

    • Snapshot Shaders Pro

    • Snapshot Shaders 2

    • Hologram Shaders Pro

    • Toon Shaders Pro

    • Shader Toolbox

    • Blur Shaders Pro
  • 🌟 Godot Assets
    • Retro Shaders Pro

    • Hologram Shaders Pro
  • 🎮 Toys
    • Game Generators
  • Toggle light/dark theme

All posts in portals

Portals | Part 6 - Portal Recursion
Portals | Part 6 - Portal Recursion

In Portal, you can see portals in portals, which requires recursively mapping the view from one portal in another portal.

January 19, 2020   •    portals
Portals | Part 5 - Placing Portals
Portals | Part 5 - Placing Portals

Firing portals and snapping them to the edge of a wall without overhangs involves a lot of fiddly raycasts. Plus, let's shoot portals through portals, Narbacular Drop-style.

January 12, 2020   •    portals
Portals | Part 4 - Portal Momentum
Portals | Part 4 - Portal Momentum

When an object travels through one portal, its momentum must be conserved. Plus, we need to render a clone whenever the object is partway through a portal.

January 3, 2020   •    portals
Portals | Part 3 - Matrix Clipping
Portals | Part 3 - Matrix Clipping

Using an oblique projection matrix to set up a view frustum is crucial for properly culling objects behind the portal plane without culling anything in front of it.

December 18, 2019   •    portals
Portals | Part 2 - Stencil-based Portals
Portals | Part 2 - Stencil-based Portals

Rendering the view from behind one portal on the surface of its paired portal requires a bunch of space transformations and stencils.

December 14, 2019   •    portals
Portals | Part 1 - Spyro Skyboxes
Portals | Part 1 - Spyro Skyboxes

Spyro renders the skybox of an upcoming level inside the portal for that level, then swaps the active skybox as you cross its threshold.

December 11, 2019   •    portals
Portals | Series Introduction
Portals | Series Introduction

In this series of articles, we'll discuss portal rendering techniques for Spyro the Dragon and Portal.

December 1, 2019   •    portals
YouTube
GitHub
Twitter
Reddit
itch.io
Unity
G Gumroad

© Daniel Ilett  •  2026