Transparency Dithering in Shader Graph and URP
Alpha clipping along a dither pattern can approximate real transparency if viewed on a high-resolution screen, despite using opaque pixels.
Alpha clipping along a dither pattern can approximate real transparency if viewed on a high-resolution screen, despite using opaque pixels.
Return of the Obra Dinn used a beautiful stable dithered effect in 3D. We can do something similar in screen space to implement a two-toned noisy effect.