Snow Layers in Unity Shader Graph and URP
Snow only falls and stays on the upper surfaces of objects, so we can run the dot product with the up-vector to find which surfaces should have snow applied.
Snow only falls and stays on the upper surfaces of objects, so we can run the dot product with the up-vector to find which surfaces should have snow applied.
We can modify the normal vector of a surface to change the way lighting falls on it, and distort the Scene Color to refract the view behind the object.