Bytesize Gamedev #5 - [SerializeField] and [field:SerializeField]
Ever wanted to have private variables in code which are exposed in the Unity inspector? Let's talk about serialization.
Ever wanted to have private variables in code which are exposed in the Unity inspector? Let's talk about serialization.
C# is the scripting language used for writing Unity scripts, which controls the behavior of game objects. Learn how to write basic scripts with this article.
The Metal Gear Solid series uses camouflage mechanics to add to the stealth action. You can mimic the Octocamo mechanic by detecting which texture is being used on nearby objects.
Passing messages between GameObjects is something you'll do all the time, so it's important to know the best ways to do it.