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Bytesize Gamedev #5 - [SerializeField] and [field:SerializeField]
Bytesize Gamedev #5 - [SerializeField] and [field:SerializeField]

Ever wanted to have private variables in code which are exposed in the Unity inspector? Let's talk about serialization.

August 16, 2021   •    bytesize-gamedev
Unity Basics - Introduction to C# Scripting
Unity Basics - Introduction to C# Scripting

C# is the scripting language used for writing Unity scripts, which controls the behavior of game objects. Learn how to write basic scripts with this article.

January 29, 2021   •    unity-basics
MGS4 Octocamo in Shader Graph and URP
MGS4 Octocamo in Shader Graph and URP

The Metal Gear Solid series uses camouflage mechanics to add to the stealth action. You can mimic the Octocamo mechanic by detecting which texture is being used on nearby objects.

January 26, 2021   •    game-recreations
Unity Tips | Part 7 - Events and Messaging
Unity Tips | Part 7 - Events and Messaging

Passing messages between GameObjects is something you'll do all the time, so it's important to know the best ways to do it.

July 4, 2020   •    unity-tips
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