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All posts in unity-basics

Unity Basics - How to Reverse Engineer Shader Effects
Unity Basics - How to Reverse Engineer Shader Effects

Part of the process of making shaders is figuring out how to break down a large effect into smaller steps.

August 21, 2021   •    unity-basics
Unity Basics - Shader Code in URP
Unity Basics - Shader Code in URP

HLSL shader code in URP works slightly differently to the built-in pipeline. If you've never worked with shader code before, this is a good place to start!

April 2, 2021   •    unity-basics
Unity Basics - Introduction to Shader Graph
Unity Basics - Introduction to Shader Graph

Shader Graph is Unity's node-based shader creation tool, and this article will show you the basic inputs, outputs, and operations you can use.

February 1, 2021   •    unity-basics
Unity Basics - Introduction to C# Scripting
Unity Basics - Introduction to C# Scripting

C# is the scripting language used for writing Unity scripts, which controls the behavior of game objects. Learn how to write basic scripts with this article.

January 29, 2021   •    unity-basics
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