Daniel Ilett
  • 🎨 Work with me
  • ✨ Unity Assets
    • Retro Shaders Pro

    • Snapshot Shaders Pro

    • Snapshot Shaders 2

    • Hologram Shaders Pro

    • Toon Shaders Pro

    • Shader Toolbox

    • Blur Shaders Pro
  • 🌟 Godot Assets
    • Retro Shaders Pro

    • Hologram Shaders Pro
  • 🎮 Toys
    • Game Generators
  • Toggle light/dark theme

Tagged with intro

Portals | Series Introduction
Portals | Series Introduction

In this series of articles, we'll discuss portal rendering techniques for Spyro the Dragon and Portal.

December 1, 2019   •    portals
Ultra Effects | Series Introduction
Ultra Effects | Series Introduction

In this series of articles, we'll learn about many different image effects such as fisheye lens, underwater, 3D anaglyph, and chromatic aberration.

September 18, 2019   •    ultra-effects
Cel Shading | Series Introduction
Cel Shading | Series Introduction

The cel-shading technique was used to stylize the look of many games such as Wind Waker and Jet Set Rario. This series of articles will explore how it works.

May 29, 2019   •    cel-shading
Image Effects | Series Introduction
Image Effects | Series Introduction

Super Mario Odyssey comes with a Snapshot Mode, in which you can apply image filters to the game. In this series, we'll recreate a bunch of those filters.

April 24, 2019   •    smo-shaders
Site Launch | Hello, World!
Site Launch | Hello, World!

Welcome to a new iteration of my game development blog!

April 20, 2019   •    meta
YouTube
GitHub
Twitter
Reddit
itch.io
Unity
G Gumroad

© Daniel Ilett  •  2026