Portals | Series Introduction
In this series of articles, we'll discuss portal rendering techniques for Spyro the Dragon and Portal.
In this series of articles, we'll discuss portal rendering techniques for Spyro the Dragon and Portal.
In this series of articles, we'll learn about many different image effects such as fisheye lens, underwater, 3D anaglyph, and chromatic aberration.
The cel-shading technique was used to stylize the look of many games such as Wind Waker and Jet Set Rario. This series of articles will explore how it works.
Super Mario Odyssey comes with a Snapshot Mode, in which you can apply image filters to the game. In this series, we'll recreate a bunch of those filters.
Welcome to a new iteration of my game development blog!