Daniel Ilett
  • 🎨 Work with me
  • ✨ Unity Assets
    • Retro Shaders Pro

    • Snapshot Shaders Pro

    • Snapshot Shaders 2

    • Hologram Shaders Pro

    • Toon Shaders Pro

    • Shader Toolbox

    • Blur Shaders Pro
  • 🌟 Godot Assets
    • Retro Shaders Pro

    • Hologram Shaders Pro
  • 🎮 Toys
    • Game Generators
  • Toggle light/dark theme

All posts in unity-2022

Voronoi-based Lava in Unity Shader Graph
Voronoi-based Lava in Unity Shader Graph

Voronoi noise patterns look like random organic cells. This custom Voronoi code makes it easier to find cell edges to make a rocky lava surface.

June 20, 2023   •    unity-2022
Gaussian Blur Post Process in Unity URP
Gaussian Blur Post Process in Unity URP

With Renderer Features, we can create an efficient two-pass Gaussian blur with configurable kernel size.

June 1, 2023   •    unity-2022
Stealth Vision in Unity URP
Stealth Vision in Unity URP

Modern stealth games feature x-ray vision, which helps to track hidden enemies and other points of interest. Render Objects helps us to draw objects through walls.

April 7, 2023   •    unity-2022
10 Shaders Explained Quickly
10 Shaders Explained Quickly

This quick-fire article will blast through ten effects, from inverted hull outlines and silhouettes to vertex displacement waves and 2D swirling vortices.

April 7, 2023   •    unity-2022
Outline Post Process in Unity Shader Graph (URP)
Outline Post Process in Unity Shader Graph (URP)

With the Fullscreen Shader Graph type, we can draw outlines by finding changes in color across nearby pixels.

March 21, 2023   •    unity-2022
YouTube
GitHub
Twitter
Reddit
itch.io
Unity
G Gumroad

© Daniel Ilett  •  2026